Independent game studio · California

Small studio.Loud games.

Drew It Yourself Games is a one-person studio making multiplayer games that are loud on purpose, and putting them in front of real players early, while there's still time to listen.

Spec sheet

Studio
Drew It Yourself Games
Founded
2026
Based in
California, USA
Team
1 human
Engine
Unreal Engine 5
On the bench
Pew Pew Pandemonium
Status
Pre-alpha

01 / Games

What we're making

  • Pre-alpha
  • Invite-only playtests
  • Windows PC

Pew PewPandemonium

The Actually Good Meme Shooter.

A class-based team shooter where you pick a body type, not a hero. Up to four teams, one hardpoint that won't sit still, and bots in every empty seat.

Game No. 2

In the sketchbook.

Nothing to show yet, which is exactly what a sketchbook is for.

02 / About

One person. A lot of tools. Short loops.

Drew It Yourself Games is Drew: design, code, art direction and the servers. The way of working is simple. Get something playable, put it in front of real people, and let their reactions decide what happens next.

Our games are human-directed and AI-assisted. Code, 3D models and music are made with AI tools; a human decides, reviews and tunes everything that ships, and every game's credits say exactly how.

  1. Playtest early.

    Real players see the game long before it's pretty. What they do with it sets the roadmap.

  2. Parody, not plagiarism.

    Every gun, brand and joke is our own invention or a clear parody.

  3. Small on purpose.

    One person means fast decisions. It also means a little patience when the servers are down.